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Virtual Haunted House

A horror experience utilizing motion capture. Users will secretly hit trigger points that cause a frightening sound or jump scare.

MAX/MSP
Ableton
Reaper
Premiere Pro

(Watch the video with sound by clicking the speaker icon in the corner)​​

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Users would pick up a portable motion capture device and walk around the room. When they entered a small invisible physical perimeter, it would set off a scare. I primarily developed this project in MAX/MSP to read the motion capture input and trigger outputs. I also connected to Ableton and Resolume Arena through MAX/MSP to control audio and video, respectively.

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Through Ableton and Reaper, I could utilize the space's surround sound system. This meant that the location the audio plays from could slowly pan around the room or come from a random place. In Resolume Arena, I played the looping background video (which I created in Premiere Pro) along with picking the exact places the jump scares occurred.​

Early iterations of the project also included lights that changed from orange to red as you walked "deeper" into the experience. I, however, decided to cut this as I thought it distracted from the immersion and made the screen harder to see.

Virutal Haunted House MAX/MSP

A screenshot of the core MAX/MSP file.

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